netGameManager
Class RequestMessage
java.lang.Object
netGameManager.RequestMessage
public class RequestMessage
- extends java.lang.Object
This class contains the basic attributes for a message that is executed in several steps in the GameServer
.
The field REQUEST came from some (game client) and the GameServer will try to answer the request.
The answer text is stored in the field RESPONSE and the field OK says if the request was or not attended.
- Version:
- 0.5 beta - 03/15/2006
- Author:
- Luciano Antonio Digiampietri
- See Also:
GameServer
Methods inherited from class java.lang.Object |
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
OK
public boolean OK
RT
public java.lang.String RT
GT
public java.lang.String GT
GN
public java.lang.String GN
GID
public int GID
PLAYER
public int PLAYER
SENSE
public java.lang.String SENSE
X
public int X
Y
public int Y
X2
public int X2
Y2
public int Y2
REQUEST
public java.lang.String REQUEST
REQUESTER_ADDRESS
public AddressPort REQUESTER_ADDRESS
RequestMessage
public RequestMessage(java.lang.String request,
AddressPort address)